Steal A Pet
Train your speed, sneak past sleeping guardians, steal eggs, and hatch voxel pets across a colorful 3D world.
Independent game guide
Place ramps, gates, fans, burners, and other tools, then steer flowing materials into a vessel without mixing in hazards.
Playable here on GameWren.The game is served by the creator’s official host inside this page; GameWren does not rehost its files.
Every Trickleworks level starts with a source above a compact board and a vessel below it. The task is to place a limited set of ramps, gates, fans, burners, or sponges before pressing Pour, then intervene with switches while the simulation is running.
First Pour introduces the loop with one ramp and a sand target. Selecting the tool through the keyboard, moving it, pressing Enter, and starting the pour updates the tool, time, fill, and contamination counters immediately.
The forty stages are divided into Sand, Water, Fire and Ice, and The Works. Later boards combine materials whose behavior matters: water spreads, oil floats, embers ignite wood, ice melts, steam condenses, and acid eats through stone.
A successful run fills the vessel to its dashed goal line with the requested material without exceeding the allowance for anything else. Embers, flames, and acid can crack the vessel, so solving a route is also about filtering hazards.
Completing the fill earns the first star. Matching or beating the tool par and time par awards the other two, while three levels remain available ahead so one difficult puzzle does not stop the whole campaign.
The Sandbox removes the prescribed solution and lets the cellular automaton become the toy. Patterned materials, a color-blind palette, reduced motion, keyboard controls, and screen-reader announcements make the systems unusually approachable for a canvas-based physics game.
The live embed opened a 40-level map split across Sand, Water, Fire and Ice, and The Works. In First Pour, the keyboard controls selected and placed a ramp, the tool counter updated to one, and Pour started the 60-step-per-second sand simulation with live time and fill readouts.
Train your speed, sneak past sleeping guardians, steal eggs, and hatch voxel pets across a colorful 3D world.
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