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Independent game guide

Prism Sort

Lift matching bands of colored light between glass prisms until every container holds a single color.

Loads the game from the creator's official host

Playable here on GameWren.The game is served by the creator’s official host inside this page; GameWren does not rehost its files.

Prism Sort

One rule for every pour

Clicking a prism lifts the full run of one color at its top. That run can move onto the same color or into an empty prism; any other destination is blocked.

Level 1 begins with two mixed three-layer stacks and two empty prisms. The board highlights the containers that can accept the selected run, so the first move also teaches the rule.

Empty space is the real resource

An empty prism lets you expose a buried color, but filling every spare container too early can leave no useful destination. Prefer joining matching tops when possible, and use the empty spaces as temporary working room.

Undo and Restart are free. If one pour leaves the board less flexible, reverse it immediately rather than building a longer plan on top of the mistake.

Thirty levels without a timer

Later levels introduce more colors, taller prisms, and fewer spare containers. The rule never changes, but the number of moves needed to uncover a useful run grows.

There is no timer and no loss screen. Every board was solved before it was presented, while the Stuck control offers help when the next legal sequence is hard to see. Symbol markers can remain on for players who do not want to distinguish the layers by color alone.

Guide

Lift
Click a prism to pick up the full matching-color run at the top rather than a single layer
Pour
Choose an empty prism or one whose top color matches the run you are carrying
Preserve space
Keep at least one spare prism flexible so buried colors can be exposed without blocking the board
Correct
Use Z or the Undo button to reverse a pour, and R or Restart when the whole plan needs a reset
Finish
Complete the board when every nonempty prism contains only one color; later levels add colors, height, and tighter space

Creator's description

Starting Level 1 replaced the menu with four glass prisms: two mixed stacks and two empty spaces. The board displayed Undo, Restart, and Stuck controls plus the prompt to tap a prism and lift its top band of light.

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