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Independent game guide

Merge Harbor: Cozy Port

Merge matching crates, fish, and flowers on a 6×6 board, then deliver requested levels before the 150-second tide ends.

Loads the game from the creator's official host

Playable here on GameWren.The game is served by the creator’s official host inside this page; GameWren does not rehost its files.

Merge Harbor: Cozy Port

Merge goods on a six-by-six board

Each 150-second round scatters crates, fish, and flowers across a 6×6 board. Drag two identical goods together to replace them with the next level, leaving useful space for the combinations required by the three order cards.

In the tested round, combining two level-one crates produced a level-two crate and raised the coin total from zero to one. The board, order progress, timer, coins, and stars all remained visible while the round continued.

Deliver the requested level

An order shows both a good and its minimum level. Drag the completed item onto that order to earn its listed coins and stars; an unsuitable item snaps back to the board without a penalty.

Because new goods share limited cells with the pieces being upgraded, efficient play alternates between building the requested chain and clearing finished orders before the board becomes crowded.

Grow the harbor between rounds

Coins buy better crates, while stars raise the Harbor level. Continued progress unlocks the Dock and port decorations rather than resetting every result after the timer expires.

Daily goals and sunny or rainy tides vary the short sessions. The one-handed drag controls work without a tutorial wall: press Play, merge matching goods, and use the visible orders as the plan for the round.

Guide

Merge
Drag two matching items together to replace them with the next level of that item
Deliver
Read the three order cards and drag an item of the requested type and level onto the matching card
Earn
Complete orders for coins and stars; a wrong item simply returns to the board
Improve
Spend coins on better crates and collect stars to raise the Harbor level and unlock the Dock
Repeat
Use each 150-second round to pursue orders, daily goals, and port decorations

Creator's description

The live round opened with three active orders and a 2:30 timer. Dragging one level-one crate onto another created a level-two crate and increased the coin total from zero to one, confirming the board's merge-and-deliver loop.

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