River Mill
Drag to move a lumberjack between the river and mill, collect floating logs, and carry the growing stack into a production route.
Independent game guide
Choose a car and circuit, then watch generations of neural-network drivers evolve from sensor readings while you tune speed, rays, obstacles, and training stages.
Playable here on GameWren.The game is served by the creator’s official host inside this page; GameWren does not rehost its files.
Open the car showroom and select at least one lineage before starting a circuit run. Eight Formula 1-inspired tracks are joined by two extreme layouts and a fifty-level training curriculum that can move the model through progressively different shapes.
The tested Tiyoti Supraa GT began training on Monza at 10× speed. The live panel showed generation zero, one of sixty cars still on track, 22.9 percent progress, 4.3 seconds of survival, and a speed of 190 km/h.
Five distance rays and the car's speed feed a 6→20→2 neural network. The lineage panel exposes the current ray distances, speed, progress, survival, confidence, and circuit record so the behavior is more than a moving dot on a track.
Change the ray angles and length or open the network editor to experiment with the model. Structural changes erase previous generations, while simple simulation-speed and display changes leave the learning process intact.
Speed controls run the simulation from real time through 100× or maximum. Performance presets can draw fewer cars, hide the course, or disable decorative shaders when rapid generations matter more than watching every attempt.
Obstacle tools add random objects, remove them, or open a workshop for preset and hand-drawn shapes. Successful models can be saved, loaded, reset, and compared through per-circuit confidence views.
Selecting the Tiyoti Supraa GT enabled training on Monza. At 10× speed, the first generation reported one of sixty cars still on track, 22.9 percent progress, 4.3 seconds of survival, 190 km/h, and five live sensor distances feeding the 6→20→2 network.
Drag to move a lumberjack between the river and mill, collect floating logs, and carry the growing stack into a production route.
Train your speed, sneak past sleeping guardians, steal eggs, and hatch voxel pets across a colorful 3D world.
Sort clutter into matching bins, then wipe every surface clean before the two-minute timer runs out.
Drive a C-scoop bulldozer through ore piles, feed the grinder, and upgrade a compact mining operation.